Word up
31-Jan-07
I worry about what Doctor Who has done to me. More precisely, I worry for what it’s done to my tastes. And by that I don’t mean that it has given me a tolerance for shoddy TV science fiction (cf Blake’s 7, most obviously, and any number of other bits of rubbish).
This week saw the release on DVD of a story that occupies a rather monolithic position in my childhood memory (and probably that of every fan of a certain age). It was in this story, ‘Logopolis’, that the nine-year-old me saw Doctor Who change from Tom Baker to Peter Davison. “Hang on! I was just getting to like the goggle-eyed shouty man and now this!” But I was young, I rolled with the punches; and, in fact, it’s not the regeneration that makes this story cast such a long shadow in my memory, it’s the story’s eponymous setting.
The planet Logopolis is a world populated by whispering mathematicians, whose murmured calculations hold the universe together. The Logopolitans take numbers, speak the calculations, and make things flesh. “They use word of mouth… [they] mutter, intone.”
When the Doctor finally gets there (about halfway through the story, most of the time prior to this being taken up with the changing of a tyre), we first see it from above: a grey-pink jumbled maze of buildings, the twisting corridors between them making the curved vista look like a brain – the mind of the universe, in fact. And there, crowning the scene, an unlikely seeming radio telescope: hard, jarring Earth technology jutting from this mystical landscape.
At the time, the series’ script editor was a man who had an obsession with the scientific, and who was very keen to get as much ‘hard science’ into Doctor Who as possible. ‘Logopolis’ is one of the finest examples of this, jam-packed as it is with half-realistic technobabble which feels like it’s cribbed from the index of a particularly esoteric physics textbook. All of which makes it all the more surprising that so much of the story is predicated on the idea of pure will made manifest through the power of incantation – a more magical idea you’d be very hard pressed to find.
But it’s this juxtaposition that makes me so fond of Logopolis, I think, and what has made its imagery endure so thoroughly in my memory. That first, overhead shot of Logopolis is burnt into my mind’s eye as strongly as any other childhood memory; its strangeness, the discomfort of its science/magic clash, immediately captivating the young me – and captivating me still.
And it’s this clash of the magical and the scientific that has gone on to colour my tastes in fiction. It’s not simply a question of ‘liking science fiction’ or ‘liking fantasy’. While I’m partial to fiction of that type, I’m still remarkably fussy about it. For a piece of fiction to really tickle my fancy, there has to be some sort of clash: the magic realism of the novels of Paul Magrs (who later turned out to be a Doctor Who fan, and turned his considerable talents to writing for the range of novels based on the series – and later still, I snared him for a Doctor Who short story collection I edited, which is still one of the highlights of my career) is just one manifestation of the conjunction of real and unreal that I like so much.
It’s there in all my Officially Favourite Things: Buffy, Neil Gaiman, Angela Carter, even the jolt of the Cylons’ mysticism in Battlestar Galactica, along with the many other odds and sods I hold dear to my heart, including, of course, Doctor Who.
It’s precisely the clash of mystical and science-fictional that turned me on to Liz William’s ‘Darkland’ – which, you may remember back on day one of this blog, was the book that set me on the path I’m on now. Today, I picked up another of her books, about a police detective who solves problems to do with demons and ghosts and… er… I realise this sounds familiar, given recent reading matter, but it has a different spin – and even so, it’s another prime example of the real-meets-unreal bait that gets my mental carp a-bitin’. Er.
So, I suppose this entry is a sort of marker. Stuck here with this last big freelance stint in this office, the dream of spending all my time writing and creating – playing in my own created worlds, just like those made by others which I enjoy so much – seems further away than I would like. But I know I’ll be there soon, and with each passing day, I get more excited about the prospect.
For you, I hope this post was at the very least worth your time. For me, it’s a little heads-up to say, “You know, it’s OK. You’re still on the right path. Stick with it.”
